Blask's identity crisis

Sometimes zooming out is better than niching down

Disclaimer

This post was originally published on November 19, 2025, on LinkedIn.

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What do you do when you can’t or won’t focus on a single target audience when building your brand?

To stand out, you need to be exceptional in one thing. You can’t do that when you’re pulled in different directions. That’s why you niche down, focus on one audience with one specific pain.

But sometimes you can’t or won’t niche down. You need time, or more market information, or you’re just not ready to choose.

That’s the pickle Blask finds itself in.

But before we introduce the hero, let’s meet the villain.

When you strip it down, iGaming comes down to two things: eyeballs and money.

  • Affiliates turn money into eyeballs (attention, time spent)
  • Games turn eyeballs into money (bets, wagers)

It’s very easy to measure how efficiently an affiliate turns money into eyeballs. For a given X amount of money, you get Y eyeballs (views, clicks, actions).

But how do you measure how efficiently a game turns eyeballs into money?

This is what Blask measures.

How games perform in turning eyeballs into money, across operators, markets, and regions. Which titles are rising or falling. How player attention shifts. Where real demand is moving.

Blask is the hero.

But each audience likely needs a slightly different product, responds to different language, and cares about different benefits –

  • Operators need it to source, feature, and promote better games
  • Game providers need it to negotiate better terms
  • Affiliates need it to allocate budget smarter
  • Payment providers need it to find high-volume partners

Which audience should Blask focus on?

Each audience needs a slightly different product, responds to different language, and cares about different benefits. Which audience should Blask focus on?

Here’s the free differentiation advice. They don’t have to.

Instead, they could zoom out and reframe the problem entirely. Instead of asking ‘which audience should we serve?’ they could ask ‘what do all these audiences actually need?’

This is repositioning by resegmenting. “Gerrymandering” the market, redrawing the category lines so that operators, studios, affiliates, and payment providers all belong in the same category.

The hint is already in the testimonials:

  • “Blask allows us to gain a deeper understanding”
  • “Blask turns complexity into clarity”

Blask helps remove risk and gives iGaming companies – operators, studios, affiliates, or game providers – the certainty they need to make high-stakes decisions.

But unless they zoom out and communicate that universal benefit, they’re stuck with weak messaging that leads people and search engines to confuse them with the likes of Mixpanel, Google Analytics, and media outlets.

The market doesn’t get Blask yet. And until they zoom out and own that universal position, they’ll keep getting confused with web analytics tools.

The differentiation is there. The positioning choice is what’s missing.